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Snes9x rewind
Snes9x rewind







snes9x rewind

Video filters - ZSNES is unparalleled in fine-grained video filtering options many of which are poorly implemented or not offered in other emulatorsĤ. Fine grained audio controls - ZSNES has many options for controlling sound output, including master volume, interpolation and low-pass filtering. MOST of those options are not found in other emulators.ĥ. Cheat code options - The cheat engine ZSNES offers is second to none. This list could go on, but those are the important highlights.

snes9x rewind

I'm not looking to start a flame war, so I'll stick to objective statements here:ġ.

snes9x rewind

It's been awhile since I've touched ZSNES, so there may be some minor differences depending on your specific definition of "fine-grained".ģ.įine grained emulation speed options - Again, Snes9x supports this, although I think it is broken in the latest builds. Video filters - ZSNES is FAR from unparalleled here. They offer various resolutions, stretching modes, and a whopping FIVE interpolation filters. They don't have any of the far superior xBRZ filters, CRT emulation (aside from basic scanlines, but no NTSC filter), and here's the big one: no shader support. Snes9x runs circles around it in this regard.

SNES9X REWIND PATCH

Snes9x rewind Patch#Įven higan/bsnes have better shader support, although they are stuck with integer scaling (unless the non-integer scaling patch made it into the main codebase, I can't remember), which some people find annoying.Ĥ. Fine grained audio controls - Ok, fine, a few extra filtering options, nothing earth shatteringĥ. Cheat code options - Again, you're making claims that just aren't true.









Snes9x rewind